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[Video Games] The Rise and Fall and Rise Again and Fall Again of Lab Zero Games

The last drama post I did about Kuma Miko seemed to have gotten some praise, but some wished to see a Hobby Drama post that had consequences outside “people got angry over it”. So without any further delay, here’s a story about a studio that’s close to my heart, one that I’ve backed twice and seen die twice.
Note: This is a fairly lengthy drama, so forgive me if I’m not able to provide all of my sources. Most of the front half of this comes from this video, which chronicles the first half of Lab Zero entirely in Russian.
From Ahad to Mike Z
Let’s start in the beginning. Alex Ahad is a freelance illustrator who, in between other work, had created character designs for a prospective fighting game. Mike Zaimont is a professional fighting game player best known for games like BlazBlue and Marvel Vs. Capcom, but since 1999 had been coding a custom engine in his free time, which he hoped could be used for a fighting game. The two met in 2008, and the two quickly realized that with each other’s help, their dream could come true. In 2010, the two joined the newly developed game studio Reverge Labs. Joining their team was Mariel “Kinuko” Cartwright, a friend of Ahad’s and daughter of a Disney animator who helped animate games such as Scott Pilgrim vs. The World and Shantae; Peter Bartholow, who acted as CEO of Reverge as well as their PR arm; and an assortment of other animators and designers. Their goal: a fighting game in the style of Marvel vs. Capcom 2 with hand-drawn animation that they called Skullgirls.
After obtaining publishers in Autumn Games and Konami (at the time of development the Microsoft required indie devs to have a retail publisher in order to bring their games to Xbox Live Arcade), the team got to work on Skullgirls. Initial impressions were favorful - people liked Ahad’s unique character designs, the fluid animation, and the solid engine Mike Z built - but upon release, there were some concerns. The time and money needed to develop each character meant a starting roster of only eight characters, a far cry from other fighting games (the original MvC had 15 characters in 1998), and due to the team trying to get the game out, there was no in-game move list. Some were also concerned that the cast, consisting entirely of women, was too fanservice-filled, although Bartholow said that the characters were just attractive women who could fight as opposed to characters using their sexuality in battle (Ahad said that sex wasn’t his main focus, he just wanted to have monster girls fight each other). The team at Reverge Labs stressed that they would continue to update the game, with plans to add DLC if the game sold well enough. Good thing nothing could go wro-
Everything goes wrong
Alongside publishing Skullgirls, Autumn Games and Konami had previously published a karaoke game called Def Jam RapStar. Unfortunately, around March 2012, the time Skullgirls released, both parties were at the end of several lawsuits made against them - one argued that Autumn and Konami did not get the rights to some of the songs used in the game, while another claimed that the game was funded with a bank loan which Autumn Games was unable to pay back. The result of these costly lawsuits was that Autumn was unable to pay Reverge the money made from Skullgirls - this led to the entire Reverge team being laid off around July, and the future of the game in the air.
And so, the team decided on a whim to reconvene as a new development studio, Lab Zero Games. At a fundraiser for breast cancer research which included a fighting game tournament, Mike Z revealed the first DLC fighter and promised that new information about her and the team would be posted soon. This would turn out to be an Indiegogo fundraising campaign that asked for $150,000 to develop the first DLC fighter, with more characters promised if people backed enough.
In the end, $829,829 was raised in the campaign, enough to fund five DLC characters, a bevy of stages and voice packs, and other features. It was quickly becoming a cult classic.
The Skullgirls Curse
And so work on Skullgirls DLC was underway. However, a variety of events happened to befall Lab Zero during development, some causing controversy and others just annoying the team. Some dubbed this “The Skullgirls Curse”. So let’s go over some of them:
So as you can see, Skullgirls had a menagerie of problems and issues during its dev time. However, their Skullgirls curse seemed to have faded away, as they had a new game in store.
If I was Indivisible
Indivisible was a new project of Lab Zero, announced in 2015 as Skullgirls DLC production was nearing an end. Billed as a platformer RPG similar to games like Valkyrie Profile, it would tell the story of Ajna, a young girl whose town is stricken by tragedy and she finds out that she’s a portion of the god of creation, who has grown discontent with the world and wishes to remake it anew. Its Indiegogo campaign focused on Incarnations, party members who came from a variety of cultures, religions, and demographics not usually represented in popular culture. And as you can see by the fact that it got over two million dollars in funding, people were excited to see what Lab Zero could do. They even got enough funding to get Studio Trigger, of anime fame, to create the opening for the game.
Of course, it wouldn’t be Lab Zero without the occasional issue here and there. As shown above, some Incarnations were changed or scrapped during development, which irked some who backed because of that character specifically (not naming any names, but look in the incarnation list and see if you notice any). Backer characters were included again, and although there were more places to add them so they didn’t look out of place, you still had the occasional few that did. Critics liked the art and presentation of the game, but disliked some gameplay issues: the second half of the game became a cakewalk once you progressed far enough, it was a bit of a pain to go from one end of the map to another, especially for side quests, and a bunch of party members simply weren’t complete. Most egregiously of all, the Nintendo Switch version of the game was ported by a different company and released before Lab Zero was even aware of it - which forced them to scramble again to patch it up so it was on par with other consoles.
Still, it was a better situation they were in than when Skullgirls started. They had a legit publisher in 505 Games, people were satisfied with the base game, and Mike Z mentioned how the base game would continue to be refined with gameplay changes, small additions, and guest incarnations from other indie games. NBC even announced that Indivisible would be adapted into a television program for their Peacock streaming service. Things were looking up for Lab Zero.
Everything goes wrong... AGAIN
During the production of Indivisible, Alex Ahad was let go by Lab Zero. Not much is mentioned about it except that he was growing increasingly hostile, making it difficult to work with him, and his art was not meeting the standards for the game. He left, tried to sue Lab Zero, and eventually agreed to a sizable settlement. Mariel became the lead artistic director in his stead, and the art team had to be rearranged to compensate.
Now, as Lab Zero was preparing to transition from being employee-owned, Mike Z was made the temporary head of the studio. In June of 2020, Mike Z did an “I can’t breathe” joke during a Skullgirls livestream just days after George Floyd’s death - he later apologized for this, claiming he was trying to bring attention to the issue. Soon, more people provided proof that Mike Z has had a history of sexual harassment. Kinuko chimes in as well, noting that while she tolerated inappropriate behavior for years, when she talked to Mike Z about it, he blamed her for his actions. She talked with others in the team, who came to the conclusion that Zaimont had treated all of them like this. Some Lab Zero employees resigned on their own, while others pushed for Zaimont to resign. However, as Mike was still head of the studio, he dissolved the studio board and laid off the rest of the staff.
So where does that leave everyone?
There’s probably something I’ve missed in all of this, but yep. I backed them twice, both for Skullgirls and Indivisible. I don’t regret it, and I’m looking forward to whatever Future Club does, but I won’t lie - I’ll always miss what could have been.
submitted by Torque-A to HobbyDrama [link] [comments]

Fri. Feb. 12 Daily HUT Content - What is new?

Hey guys, it’s Coolin ! I’m back!
Hope everyone has had an amazing week , and Friday!! It’s almost the weekend! Valentine’s Day Weekend .. and long weekend!! .. any big plans for it?! Let me know, down below!!
Before I carry on into my posts, I’ll say this - You’re not obligated to read all of my post(s). Read til your heart desires, find what you need, and be happy!
Thank you for all the feedback, comments, support you’ve given me.
Here’s the new cards and event for today!! Thanks EA!
Syn Abbreviation Guide

Silver Master Icons

Jari Kurri - 91 OVR - EDM / RW - BAR2 , HOW2
Peter Statsny - 91 OVR - NOR / C - H and S2 , PP2
Steve Yzerman - 92 OVR - DET / C - SWA2 , GLA2
Uses 9 Icon Collectables
—-

BLOCKBUSTERS

Available for 1 week. MSPs are Pullable throughout Event Time of 2 weeks.
Chris Didomenico - 94 OVR - RW - SPE2 , BAR1 , SWA1 or SPA2 , HOW1 , MAG1
Mike Fisher - 94 OVR - C - SWA2 , PP1 , SPE1 or HOW2 , DIS1 , H and S1
Marc Andre Fleury - 94 OVR - G - SWA2 , BAR1 , BAL1 **or H and S2 , SPA1 , DIS1
Jack Johnson - 94 OVR - LD - SPA2 , MAG1 , SH1 or WM2 , DIS1 , SWA1
Phil Kessel - 94 OVR - LW - BAL2 , SH1 , GLA1 or LTL2 , H and S1 , SPA1
Eric Lindros - 94 OVR - C - DIS2 , WM1 , T1 or WH2 , BAR1 , SWA1
Shea Weber - 94 OVR - RD - SH2 , SWA1 , BAL1
——-
Chris Didomenico - 93 OVR - SPA1 , HOW1 , MAG1
Mike Fisher - 93 OVR - SWA1 , PP1 , SPE1
Marc Andre Fleury - 93 OVR - H and S1 , SPA1 , DIS1
Jack Johnson - 93 OVR - SPA1 , MAG1 , SH1
Phil Kessel - 93 OVR - BAL1 , SH1 , GLA1
Eric Lindros - 93 OVR - DIS1 , WM1 , T1
Shea Weber - 93 OVR - DIS1 , PP1 , LTL1
——
Taylor Hall - 92 OVR - NJD / LW - BAR1 , PP2
Jay Bouwmeester - 91 OVR - CGY / LD - SPA1 , WH2
Chris Didomenico - 91 OVR - FRI / RW - HOW1 , MAG1
Mike Fisher - 91 OVR - NAS / C - PP1 , SPE1
Marc Andre Fleury - 91 OVR - LVK / G - SPA1 , DIS1
Jack Johnson - 91 OVR - NYR / LD - MAG1 , SH1
Phil Kessel - 91 OVR - BOS / RW - SH1 , GLA1
Eric Lindros - 91 OVR - PHI / C - WM1 , T1
Shea Weber - 91 OVR - MTL / RD - PP1 , LTL1
Pierre-Luc Dubois - 90 OVR - WPJ / C - SPA1 , WM2
Seth Jones - 90 OVR - CBJ / RD - DIS1 , GLA2
Chris Didomenico - 90 OVR - SCL / RW - HOW1 , MAG1
Mike Fisher - 89 OVR - OTT / C - PP1 , SPE1 ... happy he got a card!!!
Marc Andre Fleury - 89 OVR - PEN / G - SPA1 , DIS1
Jean Sebastian Gigure - 89 OVR - COL / G - BAR1 , SPA2
Jack Johnson - 89 OVR - PEN / LD - MAG1 , SH1
Phil Kessel - 89 OVR - TOR / RW - SH1 , GLA1
Eric Lindros - 89 OVR - NYR / C - WM1 , T1
Petr Mrazek - 89 OVR - PHI / G - SWA1 , SPE1
Shea Weber - 89 OVR - NAS / RD - PP1 , LTL1
Keith Yandle - 89 OVR - NYR / LD - BAR1 , SH2
Bryan Berard - 88 OVR - TOR / LD - SPA1 , HOW2
Todd Bertuzzi - 88 OVR - FLA / RW - DIS1 , WM2
Milan Lucic - 88 OVR - EDM / LW - BAL1 , WH2
Jimmy Carson - 87 OVR - DET / C - H and S1 , SPE2
Chris Didomenico - 87 OVR - OTT / RW - MAG1 , HOW1
Mike Fisher - 87 OVR - EVZ / C - PP1 , SPE1
Marc ANdre Fleury - 87 OVR - (A)PEN / G - SPA1 , DIS1
Jack Johnson - 87 OVR - CBJ / LD - MAG1 , SH1
Phil Kessel - 87 OVR - PEN / RW - SH1 , GLA1
Eric Lindros - 87 OVR - TOR / C - WM1 , T1
Gustav Nyquist - 87 OVR - SJS / RW - DIS1 , LTL2
Gary Roberts - 87 OVR - CAR / LW - DIS1 , GLA2
Alexander Steen - 87 OVR - STL / LW - H and S1 , WH2
Shea Weber - 87 OVR - ADM / RD - PP1 , LTL1
Matthew Barnaby - 87 OVR - PEN / RW - SWA1 , GLA2
Joel Otto - 86 OVR - PHI / C - DIS1 , WM2
Jean Gabriel Pageau - 86 OVR - NYI / C - SPA1 , MAG1
Chris Didomenico - 85 OVR - ICE / RW - MAG1
Mike Fisher - 85 OVR - WOL / C - SPE1
Marc Andre Fleury - 85 OVR - EAG / G - DIS1
Jack Johnson - 85 OVR - LAK / LD - SH1
Phil Kessel - 85 OVR - PHI / RW - GLA1
Eric Lindros - 85 OVR - (A)DAL - C - T1
Luke Schenn - 85 OVR - LAK / RD - BAR1 , SPE2
Shea Weber - 85 OVR - ROC / RD - LTL1
Nikita Zadorov - 85 OVR - CHI / LD - SWA1 , SH2
Devan Dubnyk - 83 OVR - MIN / G - DIS1 , H and S2

Primetimes

Available for 24 HR Cards / Til Monday at 5PM (on weekends)

NHL

Mark Giordano - 90 OVR - CGY / LD - LTL1 , SH1
John Gibson - 89 OVR - ANA / G - H and S1
Drew Doughty - 88 OVR - LAK / RD - WM1 , WH1
Sebastian Aho - 88 OVR - CAR / C - PP1 , LTL1
Connor Hellebuyck - 87 OVR - WPJ / G - DIS1 , SWA1
Brian Rust - 86 OVR - PEN / RD - SPE1 , MAG1
Cam Atkinson - 85 OVR - CBJ / RW - GLA1 , WM1
Aaron Ekblad - 85 OVR - FLA / RD - HOW1 , SH1
Jacob Markstrom - 85 OVR - CGY / G - BAL1 , BAR1
Alexander Wenneberg - 84 OVR - FLA / C - T1 , WM1
Michael Del Zotto - 83 OVR - CBJ / LD - HOW1 , PP1
Jujhar Khaira - 81 OVR - EDM / C - SPE1 , MAG1
——-

End Note - For Those Just Viewing Cards

If you wish to opt out of reading
• • • • • • • • • • - - - - - - - - - • • • • • • • • • • • •

Packs Available

Event Packs
• Just Found Out On TV (UT) - 85k C / 1.7 P
15 items, including GC, a guaranteed 84+ OVR Player Item
• First Game With a New Team Daily Pack - 42.5k C - 850 P
30 items, at least 20 players with one 82+ OVR Player Item
• The Blockbuster Blowout Pack - 17.5k C / 350 P
25 items, at least 8 players with 2 or better players
Availlable until Monday at 5pm EST
• New Flame Pack (UT) - 110k C / 2.2k P
15 items , at least 8 Gold Players including a guaranteed Gold Collectable and Icon Collectable
• Heart of Gold - 42.5k C / 850 P
30 item, at least 10 gold player, including a guaranteed 83+ OVR Player
• Love ❤️ you forever pack - 25k C / 500 P
18 items, at least 5 NHL Players including a guaranteed 80+ OVR Player Item

Sets

• Love 💕 You Hockey Sets

FURTHER READING — IF YOU WISH TO CONTINUE !

ITS NOT OBLIGATED!! DO WHATEVER YOU WISH!
Bye !!! if you wish to stop reading :)
——

P.S.

• New Event Out!
• Silver Master Icons - Kurri , Statsny , Yzerman

Hockey News

Vegas Golden Knights — Gold Chrome Helmets?
Hockey in History

Stock Market News

What Warren Buffett would do
Near Peak “Panic Levels”

Other News

Ottawa to Host National Skating Champs - 2022
What happened to Bruce Springsteen?
——————

What’s to Come?

• LONG WEEKEND !!!
• Valentine’s Day - February 14
• Family Day - February 15
—————
———— —— ———

IMPORTANT NOTICE

Sometimes you just need to get off the grid to let your soul right.
Social Media chews up a lot of our time.. — the average person stares at their phone for 3 and half hours per day. You might think “oh , thats not so bad” .... but to put that into perspective, that is 24.5 hours in a singular week. Now times that by 4, to get how much you would spend in a month. 98 hours. — 4 days essentially.
If we times those 4 days, by 12 we get a shocking 48 days. Quick Maths
48 days out of 365 days doesn’t seem like a lot, no? It turns out to 13% of the entire year.
The reasoning on why I mention this is to show you that all that “little” time adds up...
Life is too short to stare at a screen - try and put a timer on your Social Medias / Phone in general if you’re worried that your phone usage is being or becoming an addiction!
——

Interested in Stocks?

EA’s Stock Price, after hours - Feb 12
$ 147.76 (usd) —- Currency Converter
we looked at the stock at $137.54 usd
—— That is a difference of ( $10.22 / 7.43% ) —
Disclaimer - I am not a financial advisor. It is your money, please do your own due diligence. I am not responsible for your money. This is *not** advice. I added this section for an added educational purposes only. Thanks*
—— —— —— —-

NEED A SOUNDTRACK TO LISTEN TO?

WE’RE AT 1400+ SONGS! WOW! How are you not listening to this playlist already!?
Comment songs to add, and please give feedback! It’s much appreciated!!
I currently have “Glad You Exist” by “Dan + Shay” stuck in my head.... which you can play, recently added to the playlist!
———-

Sites To Bookmark!

Best Streaming Service - According to the Internet
Stream Sport Games - Reddit Verified
Build Your Dream Team. Look at New Cards.
Contents of Each Pack
HUT Market
What attributes on a card means
When is your favourite Team Playing? - Schedule
——- —— —— —— —— —— —— —— —- —— —-

Fighting a Gambling Addiction?

Don’t feel scared to click here. Winning is SO much louder than losing. Know that you are NEVER alone. We are all here for eachother, and it is never too late to get help. I am here for you.
This is a VERY important thread, especially if you are new to HUT. Here!
——-
43 / 365
—— —— —— —- —- ——- —- —— ——
Thanks for reading.
I’m always welcome to feedback, please let me know what I can improve on.
If there’s anything missing, please let me know!
Take care, happy gaming! HAPPY NATIONAL NO ONE EATS ALONE DAY
• Coolin Killin It
(Life is like a puzzle, you just have to find the right piece.)
submitted by coolin68 to NHLHUT [link] [comments]

Galactic Economics 2: Trustworthy

RoyalRoad
First
Next
Jen and Sarah spent the next week doing research. The Internet was filled with contradictory information about monetary theory and economics, and neither of them really had the background to evaluate the arguments that everyone was having.
However, Sarah reminded them both, they didn't need to look at a perfect system, just one that worked. So, they started digging through Wikipedia articles and online textbooks on the history of money and how they came to be.
"Hey, did you know they used to use salt as currency?" Sarah asked as she skimmed through a particularly fascinating documentary about Middle Age East African economies.
"Is this some kind of joke about mining salt?"
"No, it's real, look. And apparently the word salary is from the Latin word salarium for money used to buy salt," Sarah continued fascinated.
Of course, they couldn't use something as simple as salt to represent money. In fact, they couldn't use any commodity either.
Over the last week, one of the alien traders caught wind that gold was extremely valuable on Earth, so they'd brought them in by the ton load. Gold was still useful for electronics and some dentistry, but the price of gold, mostly propped up by its value in rarity, crashed hard.
The problem with currency in galactic trading, as Sarah discovered, was that there wasn't a single commodity that was equally rare in every system.
No, whatever alternative they come up to the laughably outdated barter system had to be built on something far more rare and valuable than gold.
Something that even the most powerful human empires in history have struggled to collect.
It had to be built on trust.
"That's the system most modern currencies are based on," Sarah claimed, "you only accept dollars for work because you trust that you're going to be able to wake up tomorrow and spend it on… everything you need."
"Hmm well, we can't just ask them to take US dollars," Jen giggled. This would be so much easier if that weren't true.
"Why not?" Sarah asked, playing the devil's advocate.
"Well… well, like you said, they won't trust it! I certainly wouldn't if I were a trader! Furthermore, who knows? Maybe they have a printer in their ship that can duplicate money! Maybe we should ask them for that next time we bring Zarko some pears," Jen said, thinking out loud.
"I doubt it. The government keeps a lot of secrets about how they make Dollars , and I don't want the Secret Service knocking on my door," Sarah said. Until this week, she hadn't known that this was one of the lesser known duties of the USSS. Now that she knew it, it made the thought of attracting their attention even less palatable, "you're right. What about digital casino tokens? We can produce something that translates to Dollars and have our own system that tracks it all."
"Sure, that's not too hard to make. We would have a centralized money supply, where we don't trust each end point…" Jen continued on the brainstorm, thinking in terms of the technical system, "ok, so say we make SarahBucks, and peg its value to the US Dollar. One pound of pears would be worth 1.5 SarahBucks, one pound of sirloin steak is 6.99 SarahBucks at Safeway. That still doesn't explain how we'll get people to use it."
"I'm not sure. I need to think about this more," Sarah yawned, tired. "And I hate that name."
They agreed that they were stuck, and that SarahBucks was absolutely a terrible name.
Livermore Spaceport, Earth
A month after the spaceport opening, Sarah noticed that it had become less of a tourist attraction. There were far fewer people standing around gawking at the aliens, and a lot more companies trucking their best-selling products into the spaceport for trade.
After their abuse of Jen's cousin's employee pass got discovered by the spaceport authorities, Sarah and Jen had started placing their own bids on getting into the spaceport through the official channels. Thanks to their existing connections with the managers at the spaceport and a growing bank account of value, they could still get in to continue their lucrative trade for magical alien goods.
A bit of a rich-get-richer type of situation.
The flavor of the month were these Bohor magical air filter machines that aggressively scrubbed the air of… anything you want them to.
The Bohor planet is basically the planetary equivalent of a toxic dump.
Sure, it had biomes; it wasn't a Star Wars sci-fi planet where the entire planet is either a desert or an ice-cold tundra or a forest. But the entire planet had been polluted so heavily by its occupants that it lowered the life expectancy by half before the Bohors found a solution:
They simply filtered their entire atmosphere through air filter machines and then buried the toxins and garbage they got out of it in a very deep landfill, somewhere where very few people lived. Pretty much the kind of solution you'd expect out of a species that created the original problem in the first place.
Zikzik, the alien that was the same species as Zarko, overheard a human asking about their rocket fuel and climate change, and brought in a cargo hold of them.
It was a massive hit.
Earth's climate change problem wasn't nearly as bad as Bohor, but it was relatively simple to program these machines to suck carbon out of its atmosphere and… bury them in a landfill.
At first, few of the human traders bought them, thinking that it was going to be at least a while before the problem became big enough that big governments were going to come to them to try to address the issue, but they had it all wrong.
Soon as word got out this was an option, big companies and philanthropists started lining up at their doors. As it turned out, literally sucking the carbon dioxide out of the air was easier and cheaper than modifying many of their industrial practices to actually be environmentally green. They didn't need to run more efficient factories to claim to be carbon-neutral; just pump as much carbon into the air in exchange for undoing that by sucking it out of the atmosphere after!
Some bean counters at a think tank in DC predicted that a few more shipments of these air filters will fix Earth's climate problems by themselves in about a decade, so every trader had a waiting list of corporations with PR problems willing to buy them.
Sarah and Jen had a couple vehicle manufacturing companies on their list who were trying to get Bohor air filters to use in lobbying for looser emission standards for their dirty gasoline cars.
Today, there were traders on all the landing pads, and they were all carrying air filters. Zarko's ship was there, and he was loading fruits into his spaceship with an alien looking forklift. Sarah and Jen approached his ship and noticed the truck driver standing there.
"Hey Benny, tempting the poor aliens with cherries this time?" Sarah waved good, grinning and looking at his cargo.
Technically, Benny is a competitor, or at least he drives for a competitor. The massive fruit conglomeration he worked for, Chuckita, had not neglected to notice the massive business opportunity sitting right here as many others have, and are now delivering straight to the aliens in exchange for massive profit margins.
But Benny was a good guy. One time Jen and Sarah were having some trouble finding a buyer for a bunch of legally dubious alien psychedelics. Benny was in his late 50s, not that great with the Internet either, so he'd introduced them to whom he referred to as "my money launderer". Aka, his 22-year-old son, Benny Jr, who had a habit of buying weed and other less than legal items off the deep web. Benny Jr had found a buyer for them within minutes and even generously offered to handle the deal for them to spare them the risk of meeting some psycho hopped up on an alien high in a dark alley somewhere.
"Heh! One of the bat aliens loves sweets but has a low tolerance for sour, so they treat cherries as some kind of an odd challenge fad. They eat a random cherry, and it's either so incredibly sweet they start drooling out of the mouths, or it's a sour one, and they freak out," Benny replied, in a low voice as if he were trying to keep it a big secret. "Zarko showed me a video, and it's the most hilarious thing I've ever seen".
"I think I've seen that one, have you seen the one where they drink wine?" Sarah chuckled at the memory. Alien videos have been a big hit on YouTube. Some human merchants were trading fruit for aliens to take videos of the galaxy. Which they monetized, of course.
"No," Benny's ears perked up. Chuckita doesn't make wine, but if selling wine to aliens was going to be a thing, they were a big supplier of grapes… "Is it gonna be a thing?"
"Well guess what we brought today?" Jen also grinning from ear to ear, and holding up a big carton of low-quality box wine.
"Awww seems like I'm always one step behind you guys," Benny moaned in exaggeration, "I tried to get my money launderer to tell me what aliens would want but all he does is play video games on the Internet, kids these days."
Luckily, Zarko chose this moment to step out to spare them from more good-humored ribbing from the boomer. "Ah Sarah and Jen, you brought the grape wine this time!"
"Yup," Sarah beamed, "and I see you've run out of air filters to trade again!"
"Sadly yes," Zarko tilted his head in shame, "my ship is overdue for a cargo space upgrade, but I haven't found a port that would do it for fruit yet. Next time?"
"Alright! Alright! We'll leave our special wine with you, but you better get us some extra good filters next time!" Jen scolded mockingly. Zarko has gotten a lot more comfortable doling out IOUs since the first time.
"Of course. Only the best for you two," Zarko said with a greasy human smile imitation that almost made Sarah laugh out loud. It reminded her of a ridiculous cartoon sloth.
"By the way," Sarah asked casually, "how much is a spaceship worth on your planet?"
Zarko sobered up his expression and looked at her curiously. It was a question that other humans had asked before. To him, it was a good sign. This meant that they all dreamt of the stars. But he didn't expect such a question from someone as seemingly practical as Sarah. She had a lot of fruit, sure, but fruit doesn't build spaceships.
After thinking for a while, he replied honestly, "ships aren't traded for one single item. My family traded for the parts to build mine for generations."
He pointed at his spaceship.
Zarko proudly explained, "this is the work of eighteen generations of trading. My family was one of the richest on Zeep-zep. For thirteen generations, they traded for each of the parts on this beauty. Then, for the last five, my ancestors traded excess food from the tenant farmers on their land to expert craftsbeings that could put it together."
"Wait, eighteen generations?" Jen gasped. Eighteen generations ago, her family were probably peasants on a farm in Korea or something…
"Yes," Zarko said, looking at them with a little of pity. "After getting the spaceship, my family has traded in it for twelve generations, through civil wars and disasters."
He did some math on his hands, and said, "that's about four hundred of your years. That's why it's very unlikely that you will never go to space."
Looking at the stunned expression on their faces, he tried to lighten the mood. Zarko said mischievously, "unless you're willing to part with some more of your fruit, in which case I'll let you sit in the back seat for a whole route!"
"Hold on, back up, I'm still stuck on the multiple generations part," Sarah said seriously. "You're saying you're flying on a spaceship that started to be built thirty generations ago? That's… about a millennia for us."
"Yes," Zarko answered, "and that's why only thirteen families on my planet have had the privilege of owning one in our long history. No offense, but that's why I think no human will ever own their own spacecraft for at least fifteen more generations."
Something is wrong here, Sarah thought. The budget for NASA's FTL spacecraft was in the hundreds of millions. Yes, for a fruit farmer, that would be many generations of work if all their descendants worked in the same industry. But there were over three thousand billionaires on Earth, not including the tens of thousands of corporations that had assets or market value over a billion. And the prices for the spacecraft would surely go down as time went on…
For a planet like Zarko's to only have thirteen spaceships over generations of their development…
As they were walking away, Benny asked, "have you guys noticed something weird about the way these aliens do business?"
"Yes." "God yes." They said in unison.
"We've been thinking about it for a while, but these guys not having money is a major problemo," Sarah said, looking around surreptitiously, "Zarko and Zikzik keep talking about not being able to find someone who can upgrade their hulls for fruit. And sometimes they come with nothing good, and we're supposed to just drive our fruits all the way back!"
"And if you think about it, if they were human ships, think about truckers who don't own their trucks. We'd have loans or something to deal with the cargo space problems, and they'd be paid for by profits in a few trips," Jen added.
"The numbers he gave us for spacecraft ownership seem insane," Sarah agreed. "Your company could probably afford to order one right now, not to mention hundreds of others. They must all be dirt poor!"
Benny seemed relieved that he wasn't the only one who was thinking this, "exactly! I'm thinking we just introduce them to the concept of Benjamins and solve all their problems and ours. Would certainly make the return trip a lot easier for me if I didn't have to drive all the way to Berkeley for junior to launder all this crap!"
"We thought of that too," Sarah said as Benny pretended to groan again, "but we couldn't figure out how to get them to take money with no intrinsic value."
"Oh that shouldn't be too hard," Benny said, who's clearly already thought through this problem in his head, "we play a little game called good cop, bad cop."
"Good cop bad cop?"
"Sure, it's a mind game the cops play, where they put you in a room-"
"Yeah we know what it is, but how does that help us?" Sarah said impatiently, an idea tugging on her subconscious.
"Well you see," Benny clearly smugly enjoying this moment where he's thought of something that the duo did not, "you two come with an empty truck next time, and you tell Zarko that you'll give him a wad of clean crisp cash, fresh from the bank, for some of his air filters. And when he asks you why he'd take the cash, you just tell him that he can give it to me in exchange for some of my fruits."
"What does that have anything to do with good cop bad cop?!" Jen asked.
"That has nothing to do with good cop bad cop," Sarah chimed in, but the idea was beginning to form in her head, "but it's a good start. We don't want to deal in cash. It's too risky. It could get the feds onto us and there's a bunch of laws around it that I'm not sure about."
"But what we can do is have an internal money system for traders pegged to the US Dollar!" Jen completed.
"Yup, so when Zarko comes back next time, we tell him he has an account with the Bank of Benny, we give him a fancy looking card that has his bank account number and give him a pin code, and we deposit a certain amount of BennyBucks into his account for giving us air filters. Then when you come around, Zarko gives you his card and pin, and gives you BennyBucks for your fruit," Sarah finished.
"Aha. And then I come to you two, say, I would like to convert BennyBucks in my Bank of Benny account to good old American dollars," Benny extrapolated, completing that final step.
"Yeah! We'll just wire you the money and everyone gets theirs," Sarah exclaimed, happy they've finally thought through the loop and gotten someone on board.
"BennyBucks is a terrible name though," Jen said, calming everyone down a little, "and why are we getting so excited over the basic concept of currency? And why haven't aliens figured this out? Maybe it's against some kind of space trading code."
"Who knows? Maybe we just try it on Zarko and see if it works out," Benny said, a glint in his eyes, "and then we expand, galaxy-tically."
"Galactic credits!" Sarah exclaimed, "that's what we'll call it."
They agreed that it was the least worst name that they'd come up with so far. It was boring, but when it came to finances, maybe boring and cliché was a good choice after all.
"Explain again. I am trying to understand," Zarko said two days later as he offloads the air filters he'd promised.
"C'mon dude, for the fifth time," Sarah exasperated, "it's not that hard. We give you a bank account card and have you set up a secret number…"
Jen had spent the last two days coding up a storm. Technically, a simple debit system wasn't that hard, but she had to make a website interface that Benny could go up to and enter his account, Zarko's card information and amount, then let Zarko type in his code…etc. She'd mused that it would have been easier to just do this all in a cloud-based spreadsheet, but that wouldn't scale up if they had more customers.
Sarah had the account cards laminated and designed a logo: the letters GC, for Galactic Credit, and a stylized version of a Milky Way in the background. Part of the value in a trustworthy system is to look official, and you can't get much more official than laminated cards.
"Yes, I understand that part," Zarko said, clearly displaying his frustration on his facial expression as well, "but I don't understand why Benny would give me his fruit for just entering a number."
"Because we have an agreement with him that he'll take it in exchange for fruit!" Sarah was sure this was the umpteenth time she had to explain this, but clearly Zarko was not getting it.
"Is it similar to a debt?" Zarko said suspiciously, as if debt was this dark magic that the humans were performing on him, "I have never heard of this kind of debt before."
"Yes, it's a debt, of sorts," Jen cut in. The last time he had asked this exact question, they'd said no, and that led to fifty other questions and explanations that went nowhere, so nothing could go worse if they said yes-
"Ok. I don't understand," Zarko did his sloth version of a sigh, it was cute, but at the same time frustrating for Sarah and Jen, "But I can try it. I know you two are not trying to trick me. Do I get my fruits before I take off?"
"Yes! You go to Benny-" Sarah started.
"Yes! And that's it. Benny gives you his fruit," Jen cut her off, knowing that this was about to launch into yet another long, long line of questions they just can't deal with right now.
Sarah set up a new account for Zarko, asked him for a 6 digit base ten pin code (thank god Zarko was a ten digit species) which he promptly memorized, and hoping that Jen's prototype website wouldn't fail, showed him how they were "giving" Zarko 40,000 Galactic Credits for 8 Bohor air filter machines into his account ("No, you can't have my iPad. It's on your account card now. Show this to Benny later.")
"Well that worked out great," Benny said as he watched them wire him the $25,000 for his truck shipment of fruit. Though his costs were in the low thousands, he could have easily fleeced Zarko for his full 40k. But they all agreed that wasn't the point, which was to get Zarko to see the benefits of using a currency system abstracted from goods and services.
"Dude, you weren't there," Sarah complained, "I don't understand why he had such a hard time understanding money. Money equals goods. Bing bang boom. It's like these guys don't have the capability for abstract thinking."
"No they definitely do. You can't build spaceships without abstract math and science," Jen said, "but he clearly had a deathly aversion to using money. I think it's tied to some taboo to debt somehow. All the other species must have it because none of the aliens we've met have even mentioned anything close to a real economy."
"Whatever it is," Benny sighed happily, "I'm just happy I didn't have to go home with my truck full of weird alien toys."
"Yup. The next step is to get all the human traders to take credits. At least they'll have no problems understanding the benefits."
Sarah made some calls to the trader licensing office at the spaceport. There she found a manager willing to part with phone numbers and contact information for the other human traders, for an "information fee" of course, and started making calls to the other human traders.
It wasn't easy. Some traders were representatives of bigger food companies, and didn't have all the flexibility to make these kinds of decisions. And others no doubt were thinking of copying their system for their own profit. But they all saw the benefits of a unified network of currency debiting because they've been suffering the same problems that Sarah, Jen, and Benny had been.
Over the next few days, all the human traders agreed to take galactic credit from the aliens, which they knew they could exchange for cash with Sarah and Jen.
"We are officially in business."
In economics, there's a distinction made between different kinds of money. There's commodity money, usually gold or silver. There's representative money, which is currency backed by commodities like gold or silver. And then there's fiat money, which is not backed by any intrinsic value, but rather by government decree, hence fiat.
Galactic Credits fall into some kind of weird hybrid category between representative and fiat money. They're backed by the Dollar, which is fiat money, but also which makes them representative money. This means that the people issuing them, in this case Jen and Sarah, are not supposed to create them without also having a corresponding US Dollar in their bank account.
Of course, Sarah and Jen hadn't signed an ironclad contract with the other human traders that they're always guaranteed to take their galactic credits and exchange for money, so technically that meant that one day Sarah could simply "deposit" a large number of credits in her account and buy all the goods she wanted from Zarko, or potentially the other traders.
That would, however, be slaughtering the golden goose for the meat.
After all, they didn't want to sell fruit or Bohor air filters.
They wanted to sell the concept of money.
"Why would I take this over fruit?" Zikzik sniffed. He was known as a sharp one by all the human traders. If there's any new alien fad coming down the pipeline, chances are Zikzik is the first one to touchdown with a cargo hold full of it.
Unlike many of the other traders, he was fairly consistent in his dealings. This much fruit is for this much air filters. He knows his price, and he lets you know it too. Everyone suspected he kept careful records of all his selling and buying somewhere in his ship, but he's never brought them out. Maybe he just had a sharp memory.
"It's very consistent," Sarah insisted, trying to appeal to his affinity for a stable and predictable exchange, "one pound of fruit today is the same as one pound of fruit tomorrow, and you can deal in fractions."
Completely ignoring that most fruits are seasonal, and price changes, and inflation, she thought, let's start here.
"Fractions, you say?" Zikzik seemed thoughtful, or maybe he's just scratching an itch on his snout, Sarah could never tell with these aliens.
"Yes, fractions," said Jen detecting the slightest bit of opening, "you can trade your air filters for credit. Then you can trade maybe three quarters of your credits to fill your cargo with fruit. The next time you come down here to Earth, you would only need to bring half the amount of air filters as the first trip, combined with the credits you have left, you can leave with a full cargo load anyway!"
Is that how that math goes, Sarah thought, but didn't cut in, as Zikzik seems to be nodding, an oddly universal gesture for affirmation.
"Five eighths of the credits," Zikzik argued, "The air filters are harder to get now because the Bohor are running low, and they need time to make more."
Bargaining! There we go! That's what we're talking about! Sarah almost pumped her fists in the air and gave him a high five, not a great idea given how sharp his claws are as she found out when trying to shake his hands a couple of weeks ago.
"Ok, you would still have to negotiate that amount with each human trader," Sarah replied adding, "but they all deal in Galactic Credits."
They signed him up for an account, gave him a card, and set up his pin code. It had only taken half an hour to get Zikzik on board, which was significantly faster than the hours they'd taken to explain this to Zarko, despite them being the same species. Was it xenocist that she'd assume it was going to take just as long, Sarah wondered.
Looking at the line of traders, she sighed. This was going to be a long day.
Luckily, Zikzik accepting the credits made for great advertising. He was known for being a sharp trader, so if he doesn't think it's a scam, it must not be, right?
Sarah and Jen managed to get two other traders that day onto credits, and one more who was dipping his proverbial toes into the water.
It was a good day.
Jen had been working hard. The Galactic Credits website was now on its 16th major iteration. She'd beefed up the security on it, to make sure none of the other human traders got any funny ideas. Backups became more automatic and frequent, and there was now a rollback and dispute mechanism, not that it was being used yet.
Sarah had also been working hard. She'd been sitting in meetings all day with legal, finances, and now they had a small army of people who were ready to help out if they got into trouble there. Galactic Credits is now officially a tax paying LLC incorporated in the great state of Delaware.
Benny Jr, who had just finished college, had come in as well. He was no good at talking to clients, but he's what the duo would refer to as "street smart". Occasionally, the alien traders would bring in some exotic or ahem, dubiously sourced items, and he would know exactly where to convert that into cold hard cash. On the spreadsheets, his dealings were adding up to a nice fat padding on the margins for Galactic Credits, which to this point, hasn't been making any money other than in the fruit and air filters exchange business.
They were now working out of a rented office in downtown Livermore, with a very nice view of a brick-lined pub that offers numerous craft beers and the old railroad that runs through the heart of town.
Ironically, there's a Bank of America branch across the street, not far from the office itself, the company that had invented the BankAmericard and started the credit card revolution, seemingly oblivious to this new competitor moving into town, literally and figuratively.
They had many brilliant finance experts who were working on something, surely, but established financial institutions are not always great at moving fast and adapting to changing technology. There were many regulations to worry about, and the stakes were a lot higher.
There's something very quaint about the town itself. Some people didn't consider it part of the Bay Area metro area itself, but with the latest BART expansion station they recently built, that's been less and less true.
Now, it was literally the town where the train tracks ended. And where the final frontier began.
For the people in the office, it's also where they dreamt about a new financial revolution in the galaxy.
Some people have critiqued this chapter on the grounds that established financial institutions would have thought of this idea on day one. I appreciate the feedback, but that is a rosy view of the velocity at corporations in my opinion. I've personally worked in some of these companies, and if someone brought up this idea, it would probably have taken at least a month to get the idea through various risk audits and legal reviews.
In terms of technology, much of banking still operates on software that predates the modern Internet. This is one of the reasons why fin-tech startups have been able to beat them on time-to-market, despite massive institutional or financial disadvantages. It's why companies like PayPal, Square, Stripe, Venmo… etc could compete with the incumbents with the development of the Internet.
Sure, an intern in engineering or tools would have a semi-working prototype by week three, but the first line of code would be pushed to production by… month three. A much more likely scenario: some startup beats them to the punch, exactly as it happens here, and the large company offers their founders or investors an obscene amount of money to buy them out.
RoyalRoad
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submitted by rook-iv to HFY [link] [comments]

CG: Keep Assault Battles 2 Days

I'm not sure what the motive is to move it back to 1 day, but there are stronger reasons to keep it at 2 days:
  1. I guarantee across the board you saw increased spending during this period. This is because having double the assault battles incentivized players across the board to build out teams to make sure they can complete these. This was the case with me and members in my guild.
  2. You talked about "gear crunch". Was this not a method for alleviating this? For example, a lot of these new marquee characters require much more kyrotech, arguable on par with GLs. Without ABs running 2 days, that divide becomes even larger and just adds to the issue. Without ABs, I will never gear up any of these recent characters before I tackle others that won't give me a headache attempting to gear.
  3. You talked about "daily content". Unlike galactic challenges which I spend probably 10 minutes to an hour on twice a week, this certainly delivered far more "content" even if it was repurposed content on a consistent basis. That's like the nail on the head here.
  4. Finally, not that anyone besides Doja seemingly cares at CG, but this won't bode well for community sentiment. Think about it: You pushed ABs to 2 days without any notification, which the community praised. Many thought it was a holiday treat, but that was of course speculation. After it lasted longer, many thought it was an accident/laziness since there was no announcement and others thought it was a good move. And then pulling it back to 1 day without an announcement when many (like myself) started to retrofit there roster to match up with ABs, will not bode well. If this game didn't have the community and the love of star wars, it would have died off a long time ago.
*As far as my personal comments in reason 4, I know Doja is an ear and a mouth to the community and can only say so much, which is better than it was before. But, I guess I just wish I understood what is going on: Time after time, the decision making is constantly pulling things away and killing the community while just adding new shiny toys for people to try and get. Honestly, the only arguably good decision/move that's happened recently was moving GCs to twice a week, but the reason it's arguable is because the prizes were stripped down and the feats every other GC were made impossible to complete by 99% of the community by requiring new geared marquees. This game is ran more like a casino instead of the core values of what a game is supposed to be - fun.
UPDATE: Possibly the motive is the new game mode conquest - possibly, this change was temporary to segway into this new game mode. And hopefully this new game mode fills gaps in what double ABs gave us *wishful thinking*
submitted by MasterKestis to SWGalaxyOfHeroes [link] [comments]

Shadowverse Rotation Meta Report. January 24th

Greetings everyone and welcome to another Rotation meta report for Shadowverse!
As always i'll be relying on a variety of sources to stitch together a decent picture of the Rotation Meta. Using Gamewith, Shadowverse-wins.com, tournament results along with my own experiences.
Forestcraft
Deep in the great woods of Forestcraft, in an ancient oaken hall that has stood there since before anyone can ever remember. We find all the leaders assembled trying to figure out what is up with Xeno Sagittarius. Doesn't help that no one can understand it's strange language, in the end the issue gets pawned off on Selwyn as everyone else suddenly has more important matters to attend to.
For Forestcraft Accelerate Forest continues to rule the forests followed by Loxis Forest which has overtaken Aggro Forest. Forestcraft continues to be a strong class with several strong decks and remains one of the dominant tournament classes atm.
Accelerate Forest
A whirlwind of activity, swift and ruthless as the wind! A flurry of arrows and blows strikes down any foe, allowing for a mighty warrior to finish the job
A midrange-combo deck. A strong deck with a higher skill requirement. This week has seen Accelerate forest pull up a bit and start to include Xeno Sagittarius, likely in response to an increase in Rally Haven and board heavy shadow decks, but in other matchups can also serve as card draw and cycle.
Loxis Forest
An outrider of the forests, patrolling its borders and keeping it's safe from all those who would seek to harm its denizens
A midrange-combo deck built around amulets. Loxis Forest has been steadily climbing in popularity, both on ladder and in tournaments as the deck continues to be refined and understood better. While skill intensive, in the right hands it can be potent.
Aggro Forest
The wrath of the forests made manifest, a horde of raging beasts and outcasts ready to strike down all before it!
An aggro deck built around a variety of strong threats and disruption. Seeing a slight drop off in the current meta as Loxis Forest and accelerate forests gains better understanding and refinement, while Aggro Forest just sits about. Still good and a far more straightforward deck than the other two.
Swordcraft
In the eternal Castle of Swordcraft. Past countless banners and standards, tapestries depicting glorious battle. We find Albert being gently taken aside by Seofon after asking Arthur why he's shrunk since last. Seofon requests that Albert avoids questions like that since apparently there's a million Arthur's about out there in the Multiverse. Keeps producing them, that and Jeanne d'Arcs.
For Swordcraft Evolve Sword continues to rest its flaccid buttocks on the throne, followed by Walfrid Sword, Rally Sword and Aggro Sword. Overall Sword remains in an awkward spot, since while it has a decent variety of decks, most are struggling in power level and consistency and generally good tempo plays.
Evolve Sword
Paragons of their art. These heroes stand ready to strike down those without honour!
A control deck built around Evolve Synergies. Evolve Sword continues to be a good deck but one struggling to close out matches at times and there continues to be a lot of experimentation with the deck, but so far, no great results .
Walfrid Sword
An army of men and women devoted to one man's cause. This fleet of the blue skies will follow him to the end of the multiverse
A midrange deck built around Walfrid. A decent deck that suffers from being very linear and a bit slow. Continues to see play here and there, but has consistency and tempo issues.
Rally Sword
A Legion on the march. It's numbers will result in victory, either by breakthrough or by sheer attrition!
A Tempo deck built around the Rally mechanic. A decent deck that continues to see fringe play. This version was recently posted on Twitter and personally i've used it to climb to Grandmaster. So it's fairly decent at least. That said, can struggle with consistency. But it's fun.
Aggro Sword
A wild band of outcasts and outlaws. Their mission to ruin the day of anyone who gets in their way
An aggro deck built around Vehicles. Continues to see fringe play, some versions may experiment with Naht's Henchman and Oluon continues to see some usage as well.
Runecraft
In the mystical Academies of Runecraft, where knowledge rules above all. We find Erasmus supervising the expansion of the Runecraft council chambers, since the recent massive influx of leaders has made it way too cramped. Caglisotro really wanted to do it, but after having seen her plans. All the other leaders left the job to Erasmus.
Runecraft sees Control Karyl rule from the ivory tower, followed by Spellboost Rune, Vincent rune and finally Earth Rite Rune. Rune's in a decent position, but does have it's issues in the current meta.
Control Karyl
Destruction and annihilation is all that follows in the wake of this Girl, as she has concluded that it is the only way for her to get some peace and quiet
A control combo deck built around Karyl. Continues to be the top Runecraft deck, but is a more skill intensive one. Additionally with Karyl rotating out at the end of March, it is tough to recommend.
Spellboost Rune
Magical Servants for every purpose ! As long as that purpose is destroying your foes
A midrange deck built around Spellboost Synergies. A solid yet slightly tricky deck that continues to see a good amount of play. Do keep in mind that Kuon will rotate out at the end of the expansion and we don't know what Kuon will be replaced with.
Vincent Rune
A man who forges the law on his own, and he enforces it as well, ruthlessly!
A tempo deck built around Vincent and Vehicle Amulets. A decent aggressive deck that continues to see play, though does lack some strong threats.
Earth Rite Rune
The peak of Alchemy ! Mighty golems and wonderous magicks that will sear the very flesh of your enemies bones!
A midrange deck built around Earth Rites. A decent deck existing on the fringe. Continues to see play with a small group. Keep in mind that both Karyl and Forbidden Darkmage will rotate out at the end of the expansion, making it slightly tough to recommend.
Dragoncraft
In the great caverns of Dragoncraft, where all manner of behemoths can be found sleeping, waiting for the right time to awaken and bring doom upon the world. We find Hiro on cleanup duty as punishment for his little power trip a few weeks ago. Turns out Forte is quite the slob and he ends up spending days cleaning up her room alone.
For Dragoncraft Face Dragon remains high in the skies, followed by OTK Dragon, Ramp Dragon and Discard Dragon. Dragoncraft remains in a strong position with a good variety of strong decks and no real threats to the class short of any nerfs.
Face Dragon
An incendiary storm unleashed upon its enemies. This deck is full of pyrotechnics and death!
A tempo deck built around a variety of strong threats and answers. Easily the strongest dragon deck and still fairly popular even as Haven has risen up to keep it in check. A part of its strength though is that it can highroll to a degree where it becomes difficult for other decks to stop it. Additionally Jerva has become a staple in the deck with most decks running a copy or two now for extra burn that also happens to work well with Bahamut.
OTk Dragon
A terror from the deepest seas, swallowing up the entire world in its abyssal maw!
A combo deck built around Disrestan. A strong deck though vulnerable to more aggressive and tempo based decks that can run it down. But great vs slower decks as they can find themselves crushed by its OTK.
Ramp Dragon
Soaring high in the skies, ever higher until it unleashes its payload of fire and doom upon those beneath it
A ramp deck built around Resplendent phoenix. Continuing to see some play, there's overall been no real changes to the deck this week either. Solid, but not as fast as Face Dragon or as consistent as OTK dragon.
Discard Dragon
Tossing all to the winds in the hopes of gaining everymore. For this deck, no sacrifice is to steep in the quest to destroy its foes!
A midrange deck built around Discard cards. A bit of a fringe deck at the moment as it isn't as fast as the other decks nor as splashy. So it is mostly played by a small dedicated group of players at this point.
Shadowcraft
In the great Catacomb of Shadowcraft. Where death rules eternal. We find the leaders assembled for a small concert headed by Niyon. A soothing affair deep in the sepulchral depths and Luna ends up gently falling asleep to it.
Shadowcraft Finds Gremory as always at the peak of the Pyramid, followed by Aggro Shadow, Reanimate Shadow with Evolve Shadow arriving to push out Vaseraga Shadow. That deck is still about, but is on a lower power level and so doesn't get a writeup this week. But it does mean Shadowcraft now has 5 decks. Overall Shadow is in a great spot, good variety and good strength.
Gremory Shadow
A vortex of death and souls, all centered around a little girl. Her wicked grin dispelling any notion of innoence
A midrange deck built around Gremory and Necromancy. A strong deck with multiple ways of winning the game, either by Necroimpulse or simply building a board the opponent can't clear. Combined with lots of card draw and a decent amount of healing. The deck is quite potent.
Aggro Shadow
A shambling horde of the dead, their mortal coils motivated only by anger and hatred of the living.
An aggro deck built around very potent threats and Necroimpulse. A strong deck and one of the best Aggro decks in the meta, but is weak to certain control decks and so finds itself surpassed by Gremory Shadow. There has been some experimentation as of late with Winged Zombie for extra burst damage.
Reanimate Shadow
Death is not the end with this deck. it is only the beginning of eternal service for its undying master
A midrange deck built around reanimate and burial rites. Less popular than Gremory but with more control tools built into it, so while slower, it can deal with certain threats better.
Evolve Shadow
Something stirs in these corpses, a new form of unlife! Whatever twisted shreds of their souls remains, formed into something new and terrifying
A midrange deck built around Evolve Synergies. Something that's been brewed on for quite some time but now seems to be catching on. A bit slower in some ways but much heavier on board and can set up for some big bursts of its own.
Bloodcraft
In the great decadent manor of Bloodcraft, where every manner of sin can be found. We find Medusa and Vania grumbling about the lack of remakes and vengeance support. Also Volteo keeps conning Medusa out of her allowance, although Mono is always quick to get it back for Medusa.
For Bloodcraft Wrath Blood continues to rule from its throne of Opulence followed by Volteo Blood and Control Blood. Overall the class is in a decent spot but largely carried by Wrath Blood and really could do with some help to form other archetypes.
Wrath Blood
Pain and Strength are the same thing in the mind of this deck. The greater the pain, the greater the glory!
A midrange deck built around the Wrath mechanic. Continues to be a good deck that does fairly well, even in tournaments. Beyond that, no real changes this week.
Volteo Blood
Everything can be found in Volteo's magnificent Casino, even victory. Just be careful not to get bamboozled
A highlander deck built around Volteo. A fringe deck that continues to have a dedicated following. Fairly skill intensive, it is not for everyone.
Control Blood
A terrible demon propels this deck forward, promising death and sweet destruction, if only its requirements are met
A control deck built around Xeno Diablo. A fringe deck that does continue to see play, but not one i'd generally recommend.
Havencraft
In the mighty summit Temple, where the light shines eternal! We find Eris in her personal quarters, going through her investment Portfolio and really being upset that she didn't invest in Skullfanes in time. She could have made a killing.. All for the greater good of course and not at all for her retirement fund.
Ruling from the holiest of holies we find Sanctuary haven followed by Rally Haven, Control Haven and finally Ward Haven. Amulet and Summit also exist, but out of the 6, those are the weaker ones and so won't get a writeup this week.
Sanctuary Haven
An ancient sanctuary, providing its boons to those who seek to sooth and bring comfort so they will not have to fight, doing so in their stead
A control deck built around the Sanctuary. A strong control deck that continues to see good play as it performs well against Face Dragon. But does struggle against more board heavy decks as it doesn't have a lot of AoE.
Rally Haven
A holy army seeking to bring down those who would stand against the righteousness of Havencraft! Their numbers and their faith are their weapons
A midrange deck built around Rally and Goddess of the West Wind. A strong deck that can overwhelm a lot of slower decks and decks tha don't generate enough tempo. Goddess of the West Wind, Set and Noah being the core of the deck.
Control Haven
The righteous Judgement of one god shines burning light down on the enemies of the Divine as everything else is banished away
A control deck built around Ra and a lot of removal. A less played deck and more skill intensive. But in the right hands can perform well, but does see less play than both Sanctuary and Rally as it does end up lacking a more offensive gameplan.
Ward Haven
A host of Shielded warriors, these holy knights will stop at nothing to protect the weak and innocent!
A midrange deck built around wards. A solid deck but one that does rely a bit on highrolling and in the current meta does have issues with the top decks. Also Wilbert will be rotating out at the end of the expansion.
Portalcraft
In the Vertex Colony, high in orbit over a long dead world. Many of its passages unexplored and abandonded for centuries. Yet strangely, dust never accumulates. Today we find that Lishenna decided to show off and so assembled everyone for a great dance contest to determine who is the best dancer (obviously thinking she'd win it easily).. Turns out her dance skills are nothing compared to Yuwans. Apparently working for Nerva gives you some real smooth moves.
For Portalcraft Rally Portal continues rule from beyond the outer stars, followed by Evolve Portal and Artifact Portal. Portal continues to struggle a bit, lacking stronger plays for the class in general. Though still has some diversity at least.
Rally Portal
A shambling horde of puppets, mastered by some unknown puppeteer. What sinister purpose do they work towards ?
A midrange deck built around Rally and Destruction. A decent deck that continues to perform alright in capable hands. There is some light experimentation with the deck, but so far nothing solid.
Evolve Portal
Wonderous warriors, their movements refined beyond belief, their skills beyond peer. What sort of bargains must they have made to attain them ?
A control combo deck built around Evolve synergies. A decent yet skill intensive deck that mostly exists on the fringes of the meta.
Artifact Portal
Mysterious machines and artifacts, their origin unknown, their method of propulsion.. alien. What secrets do they hide ?
A midrange deck built around Artifacts. A fringe deck at the moment, lacking more payoffs for its artifacts currently. The deck being more skill intensive as well finds itself played by a small dedicated cadre.
So there you have it. Meta continues to very slowly evolve, with decks responding and changing. And we even see a new one here and there. A bit impressive for sure and certainly one suspects there might be a few surprises to go.
That said with an update coming soon we could see a balance update as well. Dragon, Shadow and Forest would be the likely candidates for a nerf. But there's also a chance we may just see some buffs instead, as Cygames does seem to prefer doing that if it can get away with it. That said, nothing may also happen. As there is a fair amount of deck diversity going about at the moment and no deck is showing really dangerous patterns from what i can tell. So we'll have to see tomorrow what is posted if anything is. Since Cygames does seem to be getting more cagey about things like that as of late.
But until next week, have fun playing Shadowverse!
submitted by ImperialDane to Shadowverse [link] [comments]

Mon. Jan. 11 Daily HUT Content - What is new?

Heyooo everyonee! It’s Coooolin! Monday, Monday, Moooondaayy! I feel so alive, and I really don’t know why, hahaha. How was everyone’s day back to work / school , and the braand new weeekk? Let me knooww, doownn beloooww!
Here’s the new Daily Content for today! Thanks as always, EA!

Fantasy Hockey

Alex Pietrangelo - 84 OVR - LVK / RD - (1) BAR , SH
Justin Schultz - 83 OVR - WAS / RD - (1) H and S , SPE
Ryan Pulock - 83 OVR - NYI / RD - (1) BAR , LTL
Vince Dunn - 83 OVR - STL / LD - (1) SWA , PP
Joe Pavelski - 82 OVR - DAL / C - (1) DIS , T
Jake Virtanen - 81 OVR - VAN / RW - (1) SPA , WH
Dylan Strome - 81 OVR - CHI / C - (1) BAL , WM
James Neal - 80 OVR - EDM / RW - (1) DIS , GLA
Connor Brown - 80 OVR - OTT / RW - (1) BAL , MAG ... I want
Juuse Saros - 80 OVR - NAS / G - 5’11” / 180 lbs - (1) BAR , SPA
Evgeni Malkin - 74 OVR - PIT / C - (1) SWA , WM
Filip Chytil - 74 OVR - NYR / C - (1) H and S , HOW
——— ———- ——- ——- ——- ———

EUROPEAN HC

Event
Austin Matthews - 91 OVR - ZSC / C - (1) MAG , WH
Kevin Fiala - 89 OVR - HV7 / LW - (1) LTL , GLA
Juuso Valimaki - 88 OVR - ILV / LD - (1) WM , SH
Eemeu Suomi - 87 OVR - ILV / C - (1) T , WM
Ryan Lasch - 87 OVR - PEL / RW - (1) SPE , MAG
Daniel Viksten - 87 OVR - FAR / RW - (1) HOW , PP
Joel Persson - 87 OVR - LAK / RD - (1) GLA , WH
Dominik Kahun - 86 OVR - WÛN / C - (1) MAG , WM
Gauthier Descloux - 86 OVR - GEN / G - (1) BAL , SPA
Milan Gulas - 86 OVR - PLZ / LW - (1) HOW , PP
Maury Edwards - 85 OVR - WAI / RD - (1) SPE , MAG
Rafael Rotter - 85 OVR - VIE / RW - (1) T , WM

Primetimes

NHL

Brett Rittchie - 80 OVR - CGY / RW - (1) SPA , GLA ... *

Other Leagues

Daniel Winnik - 79 OVR - GEN / RW - (1) HOW , SWA ... *
Samuel Ersson - 78 OVR - BRY / G - 6’2” / 175 lbs (1) BAL , BAR ... *
Johan Mattson - 78 OVR - IND / G - 6’4” / 196 lbs (1) DIS , H and S ... *
Ludovic Waeber - 77 OVR - ZSC / G - 6’1” / 176 lbs (1) SPA , SWA ... *
Daniel Zaar - 77 OVR - FAR / RW - (1) H and S , MAG ... *
Carson Lambos - 77 OVR - ICE / LD - (1) BAL , WM ... *
Yannick Zehnder - 77 OVR - EVZ / C - (1) BAR , PP ... *
Nils Lundkvist - 77 OVR - LUL / RD - (1) BAL , SPE ... *
David Bernhardt - 77 OVR - SAI / LD - (1) DIS , LTL
Chase Stillman - 76 OVR - WOL / RW - (1) BAR , SH
Axel Rindell - 76 OVR - JUK / RD - (1) DIS , WH
• • • • • • • • • • - - - - - - - - - • • • • • • • • • • • •

Packs Available

1D , 23H
• Elite Players Pack - 37.5k C / 750 P
10 items, all Gold Players, with at least 8 80+ OVR Players
• Primetime Double Pack - 35k C / 700 P Limited Pack. || Quantity Rem - 2,125
13 items, at least 5 players with 2 guaranteed PT players
• Elite Pack - 25k C / 500 P
10 items, with at least 5 80+ OVR Players
• Players Pack - 15k C / 300 P
10 items, all Players, at least 5 Golds and 1 80+ OVR Player.

P.S.

• HUT Champs Rewards Processing
• Happy Monday!
Fantasy Hockey Guide to NHL 2021 SEASON
NHL vs. Covid - What will win?
——————

SETS

1 EUROPEAN HC COLLECTABLE
Req. - 10 Gold Players
Recieve - 1 EUROPEAN COLLECTABLE
This is important if you want to do the GC set, and an MSP item!
——-

What’s to Come?

• Rivals Resets - Tomorrow at 5pm EST
• SB Season Reset - Wednesday at 5pm EST
• Rivals Rewards - Wednesday at 5pm EST
• HUT Champ Rewards - Wednesday at 6am EST
• SB Rewards !! - Thursday at 5pm EST
—————

Summary of the day

Quick Read
Best Forward of the Day - HC - is AUUSTINN MAATTHEWSS OVR 91 with the syn MAAAGICIAANN and WOORKHORSEE
Best Defence of the Day - HC - is JUUUSSOO VAAALLIIMAAKIII OVR 88 with the syn WIIINGG MAAAN and SHUUUTTT DOOWNN
////
Best Forward of the Day - PT - is BRREETTT RITTCHIIEEE OVR *80 with the syn SPAARRRKK and GLAADIAATORR
Best Defence of the Day - PT - is CAAARSSSOON LAAMBOSS OVR 77 with the syn BAALANCEDD AND WINGMAAN
———— —— ———

Important Notice

Save money, and money will save you.
If you can’t buy the item you want twice, you can’t afford it.
They say money isn’t everything, but everything needs money.
So before you buy that new game, buy points, or what not - think twice.
Is it something you really need, or just want?
——— —— —— Cooolin —— // ——- /// —— ///

Interested in Stocks?

EA’s Stock Price, after hours - Jan. 11
$ 141.22 (usd) —- Currency Converter
we looked at the stock at $137.54 usd
—— That is a difference of ( $ 3.68 / 2.68 % ) —
Disclaimer - I am not a financial advisor. It is your money, please do your own due diligence. I am not responsible for your money. This is *not** advice. I added this section for an added educational purposes only. Thanks*
—— —— —— —-

NEED A SOUNDTRACK TO LISTEN TO?

WE’RE AT 1000+ SONGS! YOU SHOULD CHECK IT OUT TO FIND A NEW BOP TODAY!
Comment songs to add, and please give feedback! It’s much appreciated!!
I currently have “Better of Dead” by “Jxdn” stuck in my head!
How do you guys like the playlist!? I have a friend who makes music...and I really want to surprise him with some new people listening to his music... if you wanna help me, please click Here!! it would mean a lot to me!!
———-

Stream Hockey Games

If you click here you will be redirected to bilasport.
Bilasport is a streaming site for all your Sport needs! You can stream; NHL , NFL , NBA , MLB , Boxing / MMA , and NCAAF.
With the NHL season coming up, this is a great resource if you want to watch a game!
Bookmark it today!
I am not affiliated with Bilasport. This is just a recommendation for your entertainment needs.
——- —— —— —— —— —— —— —— —- —— —-

Fighting a Gambling Addiction?

Don’t feel scared to click here. Winning is SO much louder than losing. Know that you are NEVER alone. We are all here for eachother, and it is never too late to get help. I am here for you.
This is a VERY important thread, especially if you are new to HUT. Here!
——-
11 / 365
—— —— —— —- —- ——- —- —— ——
Thanks for reading.
I’m always welcome to feedback, please let me know what I can improve on.
If there’s anything missing, please let me know!
Take care, happy gaming! 2 DAYS TIL HOCKEY COMES! WHO IS EXCITEDD?
I am not affiliated with EA. Please don’t message me about your problems about the game, even though I find them rather entertaining. You still can, just I might not be able to help!!
• Coolin Killin It
(Life is like a puzzle, you just have to find the right piece.)
submitted by coolin68 to NHLHUT [link] [comments]

Fri. Jan. 9 Daily HUT Content - What is new?

Finally Fantastic, Fun Fridaaayyy! How was everyone’s second Friday of 2021!? Good!? Bad!? What! Leettt me knoww, down beloww!!
Here’s the new cards for today, Thanks EA!
(Sets will be in separate post, but in with the post here redirecting to it — eating DQ cake first tho)

Silver Master Icons

Brad Park - 90 OVR - BOS / LD - (2) SWA , HOW .. should I upgrade my birthday pull?
Darryl Sittler - 90 OVR - TOR / C - (2) DIS , SPE ... I was gonna grab one.. I shouldve..
—-

Master Set Players

Sebastian Aho - 92 OVR - KÃR / C - (1) SWA , GLA , SH
Sebastian Aho - 92 OVR - KÃR / C - (1) BAL , PP , WM
Rasmus Dahlin - *92 OVR - IND / LD - (1) BAR , SPE , SH
Rasmus Dahlin - 92 OVR - IND / LD - (1) DIS , GLA , PP
William Karlsson - 92 OVR - VIK / C - (1) SPA , PP , LTL
William Karlsson - 92 OVR - VIK / C - (1) BAR , WH , MAG
Timo Meier - 92 OVR - LAK / RW - (1) DIS , MAG , GLA
Timo Meier - 92 OVR - LAK / RW - (1) H and S , HOW , WM
Jakub Silfverberg - 92 OVR - BRY / RW - (1) BAL , MAG , WH
Jakub Silfverberg - 92 OVR - BRY / RW - (1) SPA , LTL , PP
Sami Vatanen - 92 OVR - JYP / RD - (1) SPA , PP , GLA
Sami Vatanen - 92 OVR - JYP / RD - BAR , SH , WH
SET Req. 1 HC Collect , 12 GCs. Receive - Sami V.
——. // —— ///
Roope Hintz - 90 OVR - IFK / C - (1) SWA , SPE
Henrik Zetterberg - 90 OVR - TIM / C - (1) SPA , T
Erik Gustafsson - 88 OVR - LUL / LD - (1) BAL , GLA
Arttu Ruotsalainen - 88 OVR - ILV / LW - (1) BAR , WM
Julius Nattienen - 87 OVR - AMB / C - (1) DIS , LTL
Emil Pettersson - 87 OVR - LAK / C - (1) H and S , HOW
Vili Saarijarvi - 87 OVR - LUK / RD - (1) SWA , SH
Janis Jēröme Moser - 87 OVR - EHC / LD - (1) SPA , MAG
Martin Ruzicka - 86 OVR - TRI / C - (1) SWA , SH
Dominique Heinrich - 85 OVR - SAL / LD - (1) BAR , WM
Mathias Niederberger - 85 OVR - BER / G - 5’11” / 176 lbs - (1) DIS , SPA
Daniel Pietta - 85 OVR - PIK / C - (1) BAL , HOW
——

Primetimes

NHL

Jeff Petry - 87 OVR - MTL / RD - (1) WM ... *
Tuuka Rask - 87 OVR - BOS / G - 6’3” / 176 lbs (1) BAR ... *
Milan Lucic - 87 OVR - CGY / LW - (1) GLA ... *
Damon Severson - 84 OVR - NJD / LW - (1) PP ... *
Jason Spezza - 84 OVR - TOR / LW - (1) Syn ... *
Luke Kunin - 81 OVR - NAS / LW - (1) MAG ...

Other Leagues

Moritz Seider - 88 OVR - ROG / RD - (1) SH ... *
Viktor Fasth - 83 OVR - LAK / G - 6’0” / 181 lbs - (1) H and S ... *
Max Veronneau - 79 OVR - IK / LW - (1) BAL , GLA ... *
Cameron Whynot - 77 OVR - MOS / LW - (1) DIS , LTL ... *
James Malatesta - 77 OVR - REM / LW - (1) PP , SPA ... *
Olle Lycksell - 77 OVR - FAR / LW - (1) BAR , HOW ... *
• • • • • • • • • • - - - - - - - - - • • • • • • • • • • • •

Packs Available

6D 23H
• EURO HC SCHN. Starter Pack (UT) - 125k C / 2.5k P
15 items, inc., a random EURO HC Event Item, and Gold Collectable
• EURO HC SWE. Fika Daily Pack - 35k C / 700 P
30 items, at least 20 players with 1 82+ OVR player
• EURO HC FIN SAUN Pack - 15k C / 300 P
20 items, at least 5 players, with 3 Gold or Better players
2D 23H
• Jumbo Players Pack - 75k C / 1.5k P
20 items, all Gold Players, with atleast 18 80+ OVR Players.
• Mega Pack - 37.5k C / 750 P
30 items, at least 15 Gold Players, and 4 80+ OVR Players.
• Jumbo Premium Pack - 15k C / 300 P
20 items, at least 9 Players with at least 4 Gold Players.

Sets

You can view all the sets for players HERE!! :)
Brad Park - 90 UT - 1 x 85 Brad Park , 8 ICs
Darryl Sittler - 90 UT - 1 x 85 Darryl S , 8 ICs
———— —- ——- —— —- ——- ——- ——- —— ——

P.S.

• New Event today! EUROOSS
Silver Master Icon for Brad Park and Darryl Sittler
• Free Gold Collectable for 12 Euro Collectables available thru CHALLENGES
• New Event Challenges
NHL Revising Schedule - 6 Stars Positive
——————

What’s to Come?

• Weeeeekenddd
—————

Summary of the day

Quick Read
Best Forward of the Day (Non MSP) - Event - is HENRRIKK ZETTERBERGG OVR 90 with the syn SPAAARRKK anddd THIIIEFFF
Best Defence of the Day - Event - is ERIKKK GUSTAFSONN OVR 87 with the syn BAALANCEDD anddd GLAADIATTORR
////
Best Forward of the Day - PT - is MILAAAN LUUCICC OVR *87 with the syn GLAADDIATORR
Best Defence of the Day - PT - is MORITZZZ SEIIDERRR OVR 87 with the syn SHUUUTT DOWNN
———— —— ——— Cooolin ——-

Important Notice

Invest in yourself. Learn new skills. Learn something that will change you, and change your life for the better.
The best investment you can do make is in yourself.
But what is investing in yourself?
• Start a side hustle
• Take a class / workshop
• Prioritize Self Care / Boost your Health and Wellness
• Read
• Hire a business , life , career coach.
Once you start investing in yourself, you’ll find yourself at such a high, high feeling... and once you find your true self, there’s no stopping you. You’ll feel alive, and amazed at things you never thought you could achieve before.
You only got one life, so take as many risks, and fun things before it’s gone.. ‘cos you never know what might happen tomorrow.
Be kind. Be you. Be true. and really, just be yourself ; and I promise you’ll go far.
—— // ——- /// —— /// —— /// —— // —-

Interested in Stocks?

EA’s Stock Price, after hours - Jan. 8
$ 141.86 (usd) —- Currency Converter
we looked at the stock at $137.54 usd
—— That is a difference of ( $4.32 / 3.14 % ) —
Disclaimer - I am not a financial advisor. It is your money, please do your own due diligence. I am not responsible for your money. This is *not** advice. I added this section for an added educational purposes only. Thanks*
—— —— —— —-

NEED A SOUNDTRACK TO LISTEN TO?

WE’RE ALMOST AT 1000 SONGS!
Comment songs to add, and please give feedback! It’s much appreciated!!
I currently have “Every Morning” by “Sugar Ray” stuck in my head!
How do you guys like the playlist!? I have a friend who makes music, if you guys wanna check his music out, feel free, click Here!!
———-

Stream Hockey Games

If you click here you will be redirected to bilasport.
Bilasport is a streaming site for all your Sport needs! You can stream; NHL , NFL , NBA , MLB , Boxing / MMA , and NCAAF.
With the NHL season coming up, this is a great resource if you want to watch a game!
Bookmark it today!
I am not affiliated with Bilasport. This is just a recommendation for your entertainment needs.
——- —— —— —— —— —— —— —— —- —— —-

Fighting a Gambling Addiction?

Don’t feel scared to click here. Winning is SO much louder than losing. Know that you are NEVER alone. We are all here for eachother, and it is never too late to get help. I am here for you.
This is a VERY important thread, especially if you are new to HUT. Here!
——-
8 / 365
—— —— —— —- —- ——- —- —— ——
Thanks for reading.
I’m always welcome to feedback, please let me know what I can improve on.
If there’s anything missing, please let me know!
Take care, happy gaming! 5 DAYS TIL HOCKEY COMES! WHO IS EXCITEDD?
I am not affiliated with EA. Please don’t message me about your problems about the game, even though I find them rather entertaining. You still can, just I might not be able to help!!
• Coolin Killin It
(Life is like a puzzle, you just have to find the right piece.)
submitted by coolin68 to NHLHUT [link] [comments]

(Selling) Like a Boss, Most Wanted, After Earth, Step Brothers, Tremors 6, Book of Life, Art of Racing, Guest House, Suicide Squad Hell to Pay, It Follows, Just Mercy, Birds of Prey, War Dogs, Rocky Horror, Run the Race, Ex Machina, Gatsby, Project X, 33, Argo, itunes and google play movies, etc.

Prices are Firm. USA Codes.
I accept Paypal Friends and Family, Cash App, Google Pay, Venmo, Amazon GC by e-mail, and Zelle.
Prices are Firm. Prices are Firm if you buy 1 or all.

I have multiples of some titles. I add more titles daily. Please be patient, I go in order of comments not messages.

Sony Buff Movie MA Code $4 (Pending)
Sony Buff Movie MA Code $4
Sony Buff Movie MA Code $4

These movies have been verified on Movies Anywhere as 4k, Prices Firm.
Equalizer 2 $5.50
Fantastic Beasts and Where to Find Them $5.50
Knives Out (NOT Movies Anywhere) Vudu $5.50
Oceans 8 $6
Pacific Rim Uprising $5
Predator 1987 $5



These movies have been verified on Movies Anywhere as HD, Prices Firm.
12 Rounds 2 Reloaded $3
1917 $4
300 Rise of an Empire $3
33, The $3
Accountant $4
After Earth $3
Alex and Me $3
All Saints $3
Amazing Spider-Man 1 $3
American Sniper $2 (Pending)
Argo $3
Art of Racing in the Rain $4.50
Assassins Creed $3
Bad Times at the El Royale $4
Batman Killing Joke $3
Batman Ninja $4
Battle of the Sexes $3
Birds of Prey $4 (pending)
Birds of Prey $4
Book of Life $3
Boss Baby $2
Campaign $3 (PENDING)
Campaign $3
Captain Underpants $2 (Pending)
Captain Underpants $2
Chips $2
Concussion $3
Cure for Wellness $3
Dark Tower $3
Dead Man Down $3
Deadpool $3
Deadpool 2 $3.50
Death of Superman $3.50
Diary of a Wimpy Kid Long Haul $2
Dolphin Tale 2 $2
Extremely Loud and Incredibly Close $3
Favourite $4
Ferdinand $3.50
First Purge 2018 $3
Fist Fight $2
Game Night $3.50
Gifted $3 (pending)
Good Boys $4
Goosebumps 2 $3 (pending)
Great Gatsby Leo $3
Hangover Part 2 $2
Hidden Figures $2
Hope Springs $3
Hotel Transylvania 3 $3
IT 2017 $3
Independence Day Resurgence $3
Insidious Last Key $3
Intern $3
Invisible Man 2020 $4.50
Jackie $3
Jarhead Law of Return $3
Joker $4
Journey 2 the Mysterious Island $3
Judge $2
Just Mercy $4
Justice League Dark $3
Justice League Fatal Five $4 (Pending)
Keeping Up with the Joneses $3
Kingsman Golden Circle $2
Legend of Oz Dorothy's Return $3
Like a Boss $4
Maze Runner Death Cure $3
Million Dolllar Arm MA Split $3
Mortal Kombat Scorpions Revenge $4 (Pending)
Mountain Between Us $3
Murder on the Orient Express $3
Pacific Rim $3
Passengers 2016 $3 (Pending)
Paddington 2 $4 (pending)
Paddington 2 $4
Paul Blart Mall Cop 2 $3
Phoenix Forgotten $3
Post, The $3
Project X $3
Proud Mary $3
Ralph Breaks the Internet MA Split $2
Ready Player One $3
Reign of the Supermen $4
Rocky Horror Picture Show $3 (pending)
Run the Race $3
Russell Madness $3
Sex and the City $2
Sicario Day of the Soldado $3
Skyscraper $2.50
Snatched $2
Step Brothers Theatrical and Unrated $5 (1 code) (Pending)
Suicide Squad Hell to Pay $3
Superman Man of Tomorrow $4.50 (Pending)
Superman Man of Tomorrow $4.50
Tammy $2
Three Billboards $3
Tremors 6 $3
War for the Planet of the Apes $2
War Dogs $2
Welcome to Marwen $4
When the Game Stands Tall $3
Why Him? $2
Wilson $3
Wonder Woman $2.50
Won't Back Down $3
Wrath of the Titans $3


These movies have been verified on Movies Anywhere as SD, Prices Firm.
American Hustle $2
Good Liar $2
Goosebumps $2 (Pending)
Roman J. Israel $2
Vow $2
Zero Dark Thirty $2



Misc Vudu HD Codes (Not Movies Anywhere titles), Prices Firm.
Casino Royale $3
Ex Machina $3
Guest House $5
It Follows $3
Iron Lady $3
Legion 2020 $3
Most Wanted $4
Terminator 2 $3.50



These movies are lionsgate movies and redeem on Vudu. Unknown if SD or HD so just assume SD but some have redeemed in HD in the past. Prices Firm.
Addicted $2


USA Google Play Redeem Split Codes Prices Firm.
Avengers Endgame $2
Avengers Age of Ultron $3
Brave $3 (pending)
Cars 3 $2
Cinderella Live $2
Coco $2
Doctor Strange $2
Doctor Strange $2
Frozen $2.50
Guardians Galaxy Vol 2 $2
Iron Man 3 $2.50
Maleficient $3
Monsters Inc $3
My Dinner With Herve $2
Star Wars Force Awakens $2
Star Wars Last Jedi $2
Star Wars Rogue One $2



USA iTunes and XML Redeem Codes, all have been checked. Prices Firm.
47 Meters Down HD $2
Action Point HD $2
Adrift 2018 HD $2 (pending)
All Eyez on Me HD $2
Anchorman 2 HD $2
Arrival HD (should upgrade to 4k) $2
Big Little Lies Season 1 HD $2 (Pending)
Big Wedding HD $2
Book Club HD (should upgrade to 4k) $2
Bumblebee HD (should upgrade to 4k) $2
Divorce Season 1 HD $2
Eliminators HD $2.50
Fahrenheit 451 2018 HD $2
Fences HD (should upgrade to 4k) $2
Ghost in the Shell 2017 HD (should upgrade to 4k ) $2 (Pending)
Gunman HD $2
Hail Cesar HD $2
Hanna HD $2 (pending)
Honey 3 Dare to Dance HD $2
Host, The HD $2
Hunger Games Mocking Jay Part 1 HD (should upgrade to 4k) $2
I, Frankenstein HD $2
In a Valley of Violence HD $3
Jack Reacher Never Go Back HD (should upgrade to 4k) $2 (pending)
Jack Ryan Shadow Recruit HD (should upgrade to 4k ) $2
John Henry HD $2
Jurassic Park HD (should upgrade to 4k) $2 (pending)
Krampus HD $2
Life of Pi XML $1
Last Stand HD $2
Logan Lucky HD (should upgrade to 4k) $2 (pending)
Mama HD $2
Mission Impossible Rogue Nation HD (should upgrade to 4k) $2
Monster High Welcome to Monster High HD $2
Mosaic HD $2
Mother's Day HD $2
Mother 2017 HD (should upgrade to 4k) $2
Mummy 2017 HD (should upgrade to 4k) $2 (Pending)
My Big Fat Greek Wedding 2 HD $2
Neighbors $2
Noah HD $2
Norm of the North HD $2
Nut Job 2 HD $2
Office Christmas Party HD (should upgrade to 4k) $2
Overdrive HD $2
Paterno HD $2
Peppermint HD $2
Pitch Perfect 1 HD (should upgrade to 4k) $3
Purge 2013 HD (should upgrade to 4k) $3
Resurrection of Gavin Stone HD $2
Ride Along HD $2
Robin Hood 2108 HD (should upgrade to 4k) $2 (Pending)
Shack HD $2
Sherlock Gnomes HD (should upgrade to 4k) $2
Sinister HD $2
Star Trek Beyond HD (should upgrade to 4k) $2
Straight Outta Compton DC HD (should upgrade to 4k) $2
Terminator Genisys HD (should upgrade to 4k) $2 (pending)
Transformers Last Night HD (should upgrade to 4k) $2 (pending)
Twilight Breaking Dawn Part 2 HD (should upgrade to 4k) $2
What Men Want HD $2
Wonder HD (should upgrade to 4k) $2
Wonder HD (should upgrade to 4k) $2
Wonder Park HD (should upgrade to 4k) $2
World War Z HD $2
Wrong Turn 5 XML $1
XXX Return of Xander Cage HD (should upgrade to 4k) $2
Young Pope Season 1 HD $2
submitted by newblunts311 to DigitalCodeSELL [link] [comments]

(SELLING) PRE-BLACK FRIDAY SALE: OVER 200 Titles list. Mixed of Newer Titles, Older and Old titles alike. Lots of $2 and below titles as well. Thanks for checking at my list....

NOTE: Please READ...
1.) Will reply to potential sale and inquiries as soon as i can.
2.) All titles are sold as split whenever possible, so please redeem what you pay for.
3.) Redemption site & format is indicated besides every title, all MA eligible titles is labeled with (MA), (MA or iTunes) or (iTunes/ports), meaning they all port to all services if available. While, titles with labels (Vudu), (iTunes) or (vudu or iTunes) doesn't ports MA and stay on the service it was redeemed. Stay Safe Folks....
SAME FLICK / SAME PROMOTION: Spend $10 above and get 5% off total or spend $20 and get 10% off total; otherwise firm. Thanks

4k UHD SECTION:
10 Cloverfield Lane 4k (iTunes) $3.5
*13 Hours: Secret Soldiers of Benghazi 4k (vudu) $4 (iTunes) $3
*47 Meters Down: Uncaged (vudu or iTunes) $5
*Alien Covenant 4k (iTunes/ports) $4
*Angel of Mine 4k (vudu or iTunes) $5
Angry Birds 4k (MA) $6
Assasin's Creed 4k (iTunes/ports) $3
*Battleship 4k (iTunes/ports) $4
Bumblebee 4k (vudu) $4 / (iTunes) $2
*Casino 4k (MA) $6
Darkest Hour 4k (MA) $6
Detroit 4k (iTunes/ports) $4
Despicable Me 2 4k (iTunes/ports) $4
*Despicable Me 3 4k (iTunes/ports) $4
Divergent 4k (iTunes) $2
Expendables 3** 4k (vudu) $3
Fast and Furious 6 Extended 4k (iTunes/ports) $2.5
Furious 7 4k (iTunes/ports) $2.5
Glory 4k (MA) $6
Hacksaw Ridge** 4k (vudu)$4
Home Alone** 4k (iTunes/ports) $6
Hidden Figures** 4k (iTunes/ports) $3
*Hitman Agent 47 4K (iTunes/ports) $4
*Jaws** 4k (iTunes/ports) $4
John Wick 4k (vudu) $4
*John Wick: Chapter 2 4k (vudu) $4
Joy 4k (iTunes/ports) $4
*Keeping Up with the Joneses 4k (iTunes/ports) $4
King Kong 4k (iTunes/ports) $3.5
*Life of Pi 4k (iTunes/ports) $6
Logan 4k (iTunes/ports) $4
*Morgan 4k (iTunes/ports) $6
*Phantom Thread 4k (MA) $6
Philadelphia 4k (MA) $6
Red Heat 4k (HD vudu or 4k iTunes) $6
*Robinhood 2018 4k ( vudu or iTunes) $5
*San Andreas 4k (MA) $5
Source Code 4k (vudu or iTunes) $6
*Spectre** 4k (iTunes) $4
Superman: Man of Tomorrow 4k (MA) $7
*The Dark Tower 4k (MA) $6
*The Kid Who Would be King 4k (MA) $7
The Hitman's Bodyguard 4k (vudu or iTunes) $5
*The Lego Batman Movie 4k (MA) $7
The Longest Ride 4k (iTunes/port) $2.5
*The Magnificent Seven 4k (vudu) $6
The Mountain Between Us 4k (iTunes/ports) $3
*The Natural 4k (MA) $6
The Night at the Museum: SOTT** 4k (iTunes/ports) $3
Uncle Drew 4k (vudu or itunes) $6
Underworld: BloodWars 4k (MA) $7
Universal Soldier 4K (vudu or iTunes) $7
*Why Him? 4k (iTunes/ports) $4
X-Men : Days of Future Past 4k (iTunes/ports) $5
X-Men: Apocalypse 4k (iTunes/ports) $4
*Zero Dark Thirty 4k (MA) $7\

HDx SECTION:
42 the Jackie Robinson Story (MA) $4
47 Ronin (MA) $2.5
*A Cure for Wellness (MA) $4
*A Most Wanted Man (vudu) $3
*Alien Resurrection (MA) $5
*American Heist (vudu) $3
Bad Grandpa .5 Unrated (vudu) $2.5
Battleship (MA) $2.5
*Beyond the Reach (vudu) $3
Bridesmaid (iTunes/ports) $3
Bullet to the Head (MA) $3
Buttons: A Christmas Tale** (vudu or iTunes) $3
Captain Phillips (MA) $4
Captain Underpants: The First Epic Movie (MA) $3
Captive State** (MA) $5
Cloud Atlas (MA) $3
*Columbiana Unrated (MA) $5
Despicable Me 2 (MA) $2.5
*Despicable Me 3 (MA) $2.5
Don't Be Afraid of the Dark [Guillermo Del Torro] (MA) $4
*Dom Hemingway (MA) $4
Drive 2011 (MA) $3
Dunkirk (MA) $3
Edward Scissorhands** (MA) $5
*Everything, Everything (MA)$3.5
Fist Fight (MA) $4
Focus (MA) $3
Get Smart (MA) $4
*Getaway (MA) $3
Goosebumps** (MA) $5
*Godzilla: King of Monsters (MA) $4
Green Lantern & Emerald Knights Combo (MA) $3
*Grudge Match (MA) $3
Happy Feet Two (MA) $3
*High Life (vudu) $4
Hot Pursuit (vudu) $4
Hugo (vudu or iTunes) $3
I Am Legend (MA) $4
*I Am Wrath (vudu) $3
*Ice Age (MA) $3
Inception (MA) $3
Inherent Vice* (MA) $3
*Jarhead: Law of Return (MA) $4
*Joe Dirt 2 : Beautiful Losers (MA) $4
*Jurassic Park (MA) $3
Killerman** (vudu) $3
*Kicks (iTunes/ports) $3.5
Kit Kittredge: An American Girl (MA) $3
*Little (MA) $4
Lizzie (vudu) $4
*Ma (MA) $4
Midnight Special (MA) $4
*Moneyball (MA) $4
My Big Fat Greek Wedding 2 (iTunes/ports) $3
New Years Eve (MA) $3
*Parental Guidance (MA) $4
*Paul, Apostle of Christ (MA) $4
Pixels** (MA) $5
Pompeii (MA) $4
Reclaim (vudu) $3
Red Sparrow (MA) $3
Robocop 2014 (vudu only) $3
Run the Race** (MA) $4
*See No Evil 2 (vudu) $2.5
*Sex Tape (MA) $4
Southpaw** (vudu) $5
Table 19** (MA) $4
Taken 3 (MA) $3
The Fighther (vudu or iTunes) $3
*Ted** (MA) (iTunes/ports) $3
*The Best of Enemies (iTunes) $3
The Book of Life** (MA) $3
The Oranges** (MA) $4
The Wolverine** (MA) $5
True Grit (vudu) $3
*Under the Skin [A24] (vudu) $4
*Unforgettable (MA) $3.5
War Room (MA) $4
*Walking with the Enemy** (MA) $4
When the Game Stands Tall** (MA) $4

$2 & Under HDx SECTION:
*Action Point (vudu) $2
Alex Cross (iTunes) $1.5
Allied (vudu) $2
American Sniper (MA) $2
Argo (MA) $2
Ender's Game (vudu) $2
Expendables 2 (HD-vudu or 4k-iTunes) $2
Dolphin Tale (MA) $2
*Fahrenheit (vudu or iTunes) $2
Fast Five Extended (MA or iTunes/ports) $1.5
Fast and Furious 6 Extended (MA) $1.5
Furious 7 (MA) $1.5
Hangover Part 2 (MA) $1.5
Jack Ryan: Shadow Recruit (vudu) $2
John Wick (vudu) $2
*John Wick: Chapter 2 (vudu)
*Jurassic World (MA) $2
Justin Beiber : Never Say Never (vudu or iTunes) $1
*King Kong (MA) $2
Lone Survivor (MA) $2
Meagan Leavey (MA) $2
*Serenity 2005** (MA) $2
Sleepless** (iTunes) $2
Star Trek Into Darkness (vudu) $2 / (4k-iTunes) $2
Step-Up Revolution** (vudu or iTunes) $1.5
The Dark Knight Rises (MA) $1
The Expendables 3 (Theatrical) (vudu) $2
The Fate of the Furious Extended** (MA) $1.5
The Fate and the Furious (MA) $1
The Hobbit and Unexpected Journey (MA) $2
The Hunger Games** (vudu or 4k -iTunes) $1
The Last Stand (iTunes) $1.5
The Last Witch Hunter (vudu) $2
The Shack (iTunes) $2
Trainwreck (iTunes/ports) $2
Transformers: Age of Extinction (vudu) $1.5
Wonder Woman (MA) $2

$2 SD SECTION: $2 each unless otherwise marked. or 3 titles for $5.. MA titles format are verified SD, whereas non-MA could be either SD or HD...
1D: This is US* SD (MA) $1
21 Jump Street SD (MA)
A Good Man SD (vudu)
Act of Valor SD (iTunes only) $1.5
After Earth SD (MA)
Aloha SD (MA)
*Alpha SD (MA)
American Hustle SD (MA)
Annie SD (MA)
Blackswan SD (iTunes/ports)
Captain Phillips SD (MA)
Cell (vudu)
Concussion SD (MA)
Draft Day (vudu)
Enemy (vudu)
Epic (iTunes/ports) $1
Expendables 2 (from dvd) (vudu or iTunes) $1
Footloose 2011 (vudu)
Fury SD (MA)
Ghost Protocol SD (vudu) $1
Hangover Part 1 SD (iTunes/ports) $1.5
*Hell and High Water (vudu)
Hansel and Gretel: Witch Hunters (vudu)
Hillary's America: Secret History of Democratic Party (vudu)
Hope Springs SD (MA)
Hours (vudu)
Jumanji: Wlecome to the Jungle SD (MA)
Life of Pi SD (iTunes/ports)
*Noah (vudu or iTunes) $2
*No Good Deed SD (MA)
*Now You See ME 2 (vudu)
Olympus has Fallen* SD (MA)
*Olympus has Fallen* SD (MA)
Parker SD (MA)
Paul: Apostle of Christ SD (MA)
Resident Evil: Retribution SD (MA)
Roman J. Israel, ESQ. SD (MA)
Sicario: Day of Soldado SD (MA)
Sniper: Special Ops (vudu)
That Awkward Moment SD (MA) $1.5
That's My Boy SD (MA)
The Adventure of TinTin (vudu)
The Amazing Spider-Man 2 SD (MA)
*The Equalizer SD (MA)
The Gospel of John (vudu)
The Interview SD (MA)
*The Night Before SD (MA)
*The Possession of Hannah Grace SD (MA)
The Shallows SD (MA)
The Town (iTunes/ports) $1
The Vow (MA/SD)
The Wolverine (iTunes/ports)
Total Recall SD (MA) $1.5
Safe (vudu or iTunes)
*Spare Parts (vudu)
Star Trek into Darkness (vudu)
*Still Alice (vudu)
Tim & Eric's Billion Dollar Movie (iTunes)
Total Recall 2012 SD (MA)
Vampire Sucks (iTunes/ports)
Warm Bodies (vudu) (iTunes)
When the Game Stands Tall SD (MA)
*White Boy Rick SD (MA)
White House Down SD (MA)
Zero Dark Thirty SD (MA

Venmo, CashApp, Paypal FnF and Amazon GC accepted. Comment if interested and I will send chat as well as soon as i see it. Thanks for looking.
submitted by RileyJiriehER to DigitalCodeSELL [link] [comments]

[GEAR] Passaloutre's Great Project Guitar Update 2021, Volume 1

So this is the year I've decided to finish up some long unfinished projects and finally commit to some things I've been considering for a long time. This will be long, so feel free to just skip through to the photos.
Both my 6120 and Casino have some major updates coming, but I'm not ready to discuss that yet. I'm sorry, but you'll be hearing all about those soon. Today we'll focus on the Tele and the Dano.
So Teles. I've tried A LOT of iterations. I've had "this" Tele since about 2007, but it's a Ship Of Theseus at this point. I think the only remaining parts from that MIM Tele that I bought at Fenway GC the summer of my Junior year are the control plate and the strap buttons.
Necks? 4.
Bodies? 3.
Pickups? 7.
Bridges? 4.
Bigsbies? 2.
But isn't that the point of Teles? I don't think this one will ever be "done", and it took a while to get the B16 where I wanted it, but I'm happy to report I'm in a good place with it right now.
https://i.imgur.com/N68OIRz.jpg
The neck is a Squier "Strat" neck, with the big 70s headstock, circa 2012. I believe it was made in China, but I removed the original label unfortunately and don't remember. It's got a lovely rosewood fretboard and impeccable fretwork. The nut was a little high, so I spent some time sorting that out. I painted the headstock to match the body's Shell Pink, applied my logo, and installed vintage-style tuners. It's got a good unobtrusive medium C profile that's so generic you don't even think about it. Just feels like a regular electric guitar.
https://i.imgur.com/LXC7HUM.jpg
The body is a plainol' swamp ash plank (supplied, free, by the same lumber supplier here in Vicksburg used by Fender, Gibson, and PRS) that I cut on the CNC. Regular vintage specs, lightweight, finished with reranch Shell Pink.
https://i.imgur.com/7Wk5hJh.jpg
It's got a Dimarzio Chopper T pickup, which gets a reputation as a super metal shredder pup, but output-wise seems more like a slightly hot PAF to me. But really where it shines is in parallel mode, where it gives a fairly--surprisingly--convincing gnarly Tele twang. And the series mode is there for solo boost or heavy-grungy rhythm. I'm considering adding a neck bucker for Keef-style riffing, but undecided on the type. I could get the Chopper neck pup to match the bridge (and do the same series/parallel wiring) or go for a more traditional humbucker type.
https://i.imgur.com/Tcf3W7m.jpg
Perhaps unsurprisingly, I've arrived at the Gretsch Rocking Bar Bridge on this guitar. This bridge is the original bridge that came with my 6120, I believe it is chrome-plated brass. I had to reshape the rosewood base to fit in the space alotted by the B16. Its radius doesn't match the fretboard, but it's already a vast improvement in functionality over the Bigsby bridge that came with the B16. Expect a Tru Arc Serpentune in my future, material TBD.
https://i.imgur.com/4iiF2qG.jpg
I had a B5 on my Tele for a long time, but after experiencing more and more Bigsbies without the tension bar I just couldn't abide the unresponsive B5 anymore. I got this B16 along with the Bigsby neck shim, and I couldn't be happier with it. The increased body-to-string distance and the back angle of the neck have resulted in a Tele that very much feels more like my archtop guitars. I'm sure there is some sustain and twang missing from not having the traditional Tele bridge, but I'll be damned if it doesn't still sound like a Tele.
https://i.imgur.com/SDc70I5.jpg
Overall, I'm super thrilled with this Tele where it's at right now. I guess it's still an Esquire, but I do think I'll add a neck pup at some point. I'm just glad to have it playing so well, as it took a while to get the setup right with the B16. Some nut work, and the Gretsch bar bridge sorted that.
The Dano. I guess I shouldn't call it a Dano, because it's not, but it's vaguely constructed like a Dano and it has the pickups. I've considered calling this model the "Catfish", as it was conceived in Mississippi, and there's nothing more "Mississippi" than a catfish. See here for more on the conception of the Catfish: https://www.reddit.com/Guitacomments/60dh8v/oc_i_made_a_chamberedbody_electric_guitar_with_a/
https://i.imgur.com/imYBCoN.jpg
This one has seen considerably less modification than the Tele. In fact I don't think I've changed a thing in nearly 4 years. But after successfully getting the B16 on the Tele working the way I want, I couldn't pick this one up without reaching for the Bigsby. I didn't want to compromise with another B5, and I've been impressed with the geometry of the B16, way more than I expected to be. So I just decided to go for it.
https://i.imgur.com/p0m3qRR.jpg
This is the B5 with the tension bar cut off. I had another neck shim and reused the Bigsby compensated bridge (I'll probably replace that with another bar bridge). So far I like the overall effect but I've got two remaining problems. The only Bigsby spring I had left was the stupid Reverend soft spring. Those worthless things should be melted down and turned into paperclips. I've got a proper 1" Bigsby spring on the way.
https://i.imgur.com/fGGoJvz.jpg
The other problem is pickup adjustment. These Seymour Duncan lipsticks are meant to be installed in a Strat, without the high body-to-string distance afforded by the neck shim. I've got both pickups cranked all the way up, but I'd still like another millimeter or so on the bridge pup. I think I might be able to take apart the pickup and modify to get what I need.
https://i.imgur.com/gTjQkWy.jpg
I think once I get those problems sorted I'll be able to set this up to perfection. Will be a nice tonal contrast to the Tele, while maintaining much of the same feel.
https://i.imgur.com/oz9CMlF.jpg
On the amp front, I've finally installed the tweed on my 20w 1x12 plexi-ish thing. This was my first time covering a cabinet, but I think it came out pretty good.
https://i.imgur.com/oXuO1mg.jpg
I used a fabric more like clothing tweed than luggage tweed. In fact it's wool! It's gray, with some cool flecks of red, yellow, and blue throughout.
https://i.imgur.com/Ryrvabi.jpg
Overall I really like it. At some point I might add some piping around the baffle, and possibly lacquer the tweed for durability. I've got several extra yards, I'm tempted to make a pair of pants out of it.
https://i.imgur.com/8apgeVG.jpg
The astute will notice it doesn't have a handle. I just haven't found the right one yet, and until COVID is over, I have no reason to carry it anywhere.
https://i.imgur.com/A1fWt6a.jpg
Anyways I thought I'd update y'all on some of my projects; it's been a while since I did a good long post on here. I've been playing guitar a lot more lately, after a couple of years focusing on other hobbies, and tinkering with gear always helps me get into the spirit.
submitted by passaloutre to Guitar [link] [comments]

[USA] [H] NES Minis, Games for Nintendo and Sony Systems, Gaming Collectibles [W] Kirby's Dream Land 2 CIB, Etrian Odyssey Nexus cart only, Mario Party 2 box, many more games in list

Looking to trade! I have over 100 confirmed trades :) Right now I am mostly looking for the wants I have listed below, especially the high priority stuff, but I may be open to offers. Just please do not be offended if I say no!
p.s. "CIB" means complete, as in including all the booklets and such that were supposed to come in there, otherwise I will clarify what is included. "NIB" means New In Box, aka sealed, "brand new," in the shrink, etc.
p.p.s. If we are going to trade, all I ask is please be honest about the condition of your items. I can provide pictures for anything I have, please be willing to do the same! Thanks!

HAVE

Mini Consoles
GameCube games, accessories and packaging
N64 booklets
Switch
3DS consoles, games, accessories
3DS boxes and manuals (no games)
DS console, games and accessories
DS boxes and manuals (no games)
GBA games and videos
GBC games and more
GB games and more
GB manuals (no games)
Wii U games
Wii games and accessories
NES games and accessories
PS3
PS2
PSX
PSX boxes and manuals (no games)
PC
Nintendo Power magazines
I have the following issues available, please inquire about condition because none of them are mint: 27, 30, 31, 32, 34, 37, 38, 39, 42, 46, 49, 50, 51, 86,
Strategy guides
Books
Collectibles and posters
Comic Books
Random Stuff

WANT

The high priority stuff:
Nintendo Power issues - I am close to completing my set, I need the following issues:
Lower priority:
Limited Print Switch Games (prefer CIB, also fine with Best Buy retail versions when applicable)
Retail Switch Games
3DS Games
DS Games
GBA
GBC
Game Boy
Wii U Games
(lots more games, I have a long list for Wii U, just show me what you have)
Wii Games
GameCube games
PS2 Games
PS3 Games
Strategy Guides
Also if you've read this far, I recently started an Instagram dedicated to video game collecting and would love to connect with others! My username is chillcollector.
submitted by MiamiSlice to gameswap [link] [comments]

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